GameTank: the fully open source 8-bit console with dual 6502 processors begins shipping July 12
After massively overshooting its $30,000 funding goal on Crowd Supply, the GameTank is set to begin shipping to its first backers starting July 12, 2026. Designed from scratch by independent developer Clyde Shaffer under the Clydeware banner, this 8-bit console is neither an emulator nor an FPGA design: it's real physical hardware built in the spirit of fantasy consoles like the Pico-8 or TIC-80, but with an actual case, real cartridges and a real controller port.
Under the hood, the GameTank runs on two WDC W65C02S processors, the modern revision of the legendary 6502: one clocked at 3.5 MHz acts as the main CPU, while a second one, clocked at 14 MHz, is entirely dedicated to sound generation. The system packs 32KB of system RAM, but more notably 512KB of "Sprite RAM" powering a framebuffer-based graphics architecture that allows for far smoother animation than typical 8-bit hardware of the era. Production cartridges carry up to 2Mb of flash memory.
The Developer Kit, priced at $299, includes the console, a controller, a blank cartridge and a cartridge flasher so buyers can start loading their own ROMs right away, plus a physical copy of the launch title Accursed Fiend. All of the hardware is released as open source: schematics, PCB files, 3D print files and part lists are freely available, alongside the C SDK and the official emulator.
Developers can already grab the GameTank developer SDK on GitHub to start coding their own games before their console even arrives, and check out the full hardware repository to build their own unit. The campaign is still open for pre-order on Crowd Supply.
Source: Crowd Supply