APC
Synopsis
SNK vs. Capcom: SVC Chaos primarily uses the control system from The King of Fighters series, incorporating light/strong kicks, punches, cancels, and charged attacks. Unlike its predecessor, Capcom vs. SNK 2, this game lacks both overhead guards and a "groove system", instead focusing on faster gameplay. Characters have a 3-tier base bar system for performing super-special attacks with base fill options assigned to strikes and damage. In addition, the sprites of the different series have received new models and some special effects have been changed in the command lists (for example, the player can no longer increase the damage of the Zujou Sashi used by Choi Bounge by pressing the buttons).
Developer
SNK Playmore
Publisher
Mega Enterprise
Players
1
Taille
6.58 KB
Available versions
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