Arkanoid 4
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Synopsis
Arkanoid IV for Amstrad CPC is an Arkanoid hack. The game's plot recasts the bat as a Vaus spaceship, the ball as a bolt of energy, and the bricks form a mysterious wall preventing the ship from progressing to safety. In the mid-80s, power-ups were popular in most types of arcade games, and Arkanoid offers them. They are caught by positioning the bat under them as they fall (meaning you risk missing the ball if you catch them at the wrong time). Power-ups include lasers (which are mounted on either side of the ship and allow you to shoot blocks), a capture device (so you can shoot the ball at a different angle each time you hit it), and one that slows the bolt.
Comment jouer à Arkanoid 4 ?
Il te faut Caprice32 pour émuler
Amstrad CPC — on t'explique l'installation pas à pas.
Developer
John Mug
Publisher
Hack
Players
1-2
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Available versions
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Arkanoid IV (1988)(John Mug).dsk
Base game
Internet Archive Perfect Dump [!] TOSEC
190.25 KB DSK
Arkanoid IV (1988)(John Mug).zip
Base game
Internet Archive Perfect Dump [!] TOSEC
23.05 KB ZIP
2
Versions
0
Downloads
2
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