Count Duckula In No Sax Please - We're Egyptian
Synopsis
Count Duckula and his servants Igor and Nanny brought their European-style castle to ancient Egypt. Once there, they tackle the Sax, an ancient Egyptian saxophone with magical powers. The Sax is hidden in the pyramidal tomb of the pharaoh Upanatem, deep in the burning desert. The Crow brothers, rivals of Cont Duckula, have accidentally slipped into their time travel and are preparing their own expedition to thwart the vampire duck.
Players control Duckula. The Count must explore the pyramid, solve puzzles and collect useful items, all while keeping an eye out for mummies and crows. Duckula must avoid mummies, falling rocks and raven brothers. If the Count is hit by one of these elements, he is "frozen" and the clock advances one hour. Duckula can pick up various useful items; if you don't want an item, Duckula has to jump over it. Duckula can only carry three items at most.
Developer
Enigma Variations
Publisher
Alternative Software
Players
1
Taille
190.25 KB
Format
DSK
Available versions
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