Darksiders
Synopsis
A remastered version of the 2012 release, Darksiders II.
Awakened by the End Times, Death, the most feared of the legendary Four Horsemen, sets out on a quest to restore humanity and redeem his brother's name. Along the way, the Rider discovers that there are things far worse than an earthly apocalypse and that an ancient grudge can threaten all of Creation.
Darksiders II follows the exploits of Death, one of the Four Horsemen of the Apocalypse, in an action-packed story paralleling the events of the original Darksiders game. This epic journey propels Death across a vast game world as he attempts to redeem his brother, War, the Horseman accused of prematurely unleashing the Apocalypse in Darksiders.
Like the original Darksiders game before it, the second iteration of the series is primarily a hack and slash adventure. The game takes place in underground environments, including "The White City", an outpost where angels live, and "The Eternal Throne", a floating fortress where lords of the dead stand guard over souls that need to be purified. Although Death is the most feared of the Four Horsemen, his physical abilities are very different from those of his brother War. Death is much more agile and relies on a combination of melee and ranged attacks. In combat, Death's primary weapon is his iconic massive scythe, with a wide array of other usable weapons and items that must be gathered as the game progresses. Weapons can be dual-wielded, upgradeable armor can be acquired for protection, and Death has access to his terrifying and powerful mount, Despair.
Developer
Vigil Games
Publisher
THQ Nordic
Taille
16.26 GB
Format
PKG
Available versions
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