Diablo
Synopsis
Diablo is a puzzle game similar to sliding block games. Each level is made up of several tiles, each with a pipe segment (straight or bent), except for one which is a black hole. A red ball starts rolling on one of these tiles, and all the ones it passes through become empty.
The goal of each level is to roll the ball through all the pipe segments without encountering the hole or an empty tile. To do this, the player can move the segments using the hole as a buffer zone. For example, if he clicks on a tile located a few squares from the hole, all the tiles between the clicked tile and the hole move one square towards it. The hole is then located where the player clicked. At the start of a level, going out of bounds is fatal, but after eliminating a certain number of tiles, the ball reappears on the other side of the playing area.
Developer
Russ Johnson
Publisher
Classic Image
Players
1
Taille
64.19 KB
Format
CRT
Available versions
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