Compatible emulators
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Felix And The Fruit Monsters
Synopsis
The goal of the game is to protect the fruit from marauding fruit monsters until the timer (at the top of the screen) reaches zero. There are three ways to do this:
- Collect the fruit and move it away from the monsters.
- Use ether pools to temporarily put the monsters to sleep (only two pools are allowed on the screen at a time).
- Trigger the magnetic pad, which teleports all monsters back to their cave (this can only be done three times per game).
Each of these methods uses different amounts of energy, which is limited (the energy level is displayed below the cave). Your energy is replenished by ten units if you pass over the power cells at each corner of the maze. If a monster reaches a fruit, it will pause momentarily to absorb its energy and then mutate. After each mutation, the monster will become more aggressive and faster. You lose a life if you are caught by the monster or run out of energy. An extra life is awarded at 10,000 points, and time passes more slowly as you progress to higher levels.
Developer
John Chayter
Publisher
Micro Power
Players
1
Taille
7.07 KB
Format
UEF
Available versions
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