Fleet Commander
Synopsis
Fleet Commander is a strategy game developed and published by ASCII Entertainment for the Famicom in 1988. It is the first naval battle game ever released for the system. While it is meant to depict a battle between two fictional countries, the game is widely recognized to be a reenactment of one of the crucial naval battles that took place between Japan and the United States towards the end of World War II. Players control a Japanese fleet of heavy cruisers, battleships, submarines and aircraft carriers.
Several details set this game apart from typical Famicom games. First of all, in addition to the cartridge and manual, the game also came with a large map and plastic models that represented the ships and planes. The game never shows the full state of the water, so it is up to the player to use the information they have to update the depiction of the battle on the map using the plastic models. Second, no background music is heard while playing this game. Finally, this game uses a device known as "Turbo File", which was manufactured and sold by ASCII. This device was a hardware add-on for the Famicom that was used to save game progress. It was compatible with a number of other titles.
Developer
ASCII
Publisher
ASCII
Players
1
Taille
37.26 KB
Format
ZIP
Available versions
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