Gemini Wing
Synopsis
also a beautiful memory.
in terms of sound, the shot removes a voice from the music when you use it, it's also this aspect that I remember, in a distant time when 3-way chips did not allow additional sound fantasies and owed everything to the ingenuity of the sound managers.
this game is original since it is populated by beasts rather than ships as was often the case.
this gives it a special character.
it's also a difficult game: I never got very far and, at the time, it sat next to a very interesting game, although designed with the feet: double dragon, where you had the advantage of being able to last longer, because the choice of a game, with a few coins in your pocket, often came down to the arcade machine where you could last the longest.
gemini wing is very varied in its weapons, which are used sparingly: when you destroy a certain type of creature (the one with bonuses on its butt) the bonuses are scattered and you must recover them with your ship: this results in a certain order of weapons: the double laser, you always have it, and the weapons thus collected give the right to a few seconds of use of them - or a single shot -, therefore acting more like the famous bombs of classic games "who-saves-the-day" rather than making your ship more and more powerful. It is also because of this rather well-found feature that the difficulty of the game lies: knowing how to use them at the right time and not messing up.
It took me a long time to figure out if it was the last one collected or the first one collected that was used first. Also, it is better, once the bonuses are recognized, to put the least powerful then the most powerful in order of use, because the game also quickly increases in difficulty.
no, let me play on the PC, go outside, look, the weather is nice (raâââ kids)
Developer
Tecmo
Publisher
Tecmo
Players
1-2
Taille
361.97 KB
Available versions
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