Gemini Wing
Synopsis
This is also a beautiful memory.
At the sound level, the shot takes away a voice from the music when it is used, it is also this aspect that I remember, in a distant time where the 3-way chips did not allow additional sound fantasies and owed everything to the ingenuity of the sound managers.
This game is original because it is populated by beasts rather than ships as was often the case.
This gives it a special cachet.
It's also a difficult game: I've never been far away and, at the time, he was standing next to a very interesting game, although designed with feet: double dragon, where one had the advantage of being able to last longer, because the choice of a game, with a few pieces in its pocket, often boiled down to the arcade terminal where one could last the longest.
Gemini Wing is very varied in its weapons, which are used sparingly: when one destroys a certain type of beast (the one with bonuses on the buttocks) the bonuses scatter and you must recover them with your ship: it results in a certain order of weapons: the double laser, you still have it, and the weapons thus collected, they give right to a few seconds of use of these - or a single shot -, thus acting rather like the famous bombs of the classic games rather than making your ship more powerful. It is also because of this particularity rather well found that lies the difficulty of the game: knowing how to use them at the right time and not spoil.
I spent a lot of time figuring out if it was the last collected or the first collected that was used first. Also, it is better, once the bonuses recognized, to put in order of use the least powerful then the most powerful, because the game also increases quickly in difficulty.
No, let me play on the PC, go outside, look, it's beautiful (raââ the kids)
Developer
Tecmo
Publisher
Tecmo
Players
1-2
Taille
361.97 KB
Format
ZIP
Available versions
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