Hans Kloss
Synopsis
Hans Kloss follows the adventures of the agent of the same name, responsible for infiltrating a Nazi base to steal secret plans. These plans, scattered into several fragments, must be brought together. The agent moves from platform to platform and uses elevators. Inside the base, locked doors require single-use keys. The game is designed like a maze, and the slightest mistake can block progress. Two energy gauges, one for hunger and the other for thirst, gradually deplete and must be filled with special items. Remote mines appear regularly and quickly drain both gauges on collision. The game ends if one of the gauges reaches zero or if the agent triggers a sensor activating a defense turret. Switches allow you to temporarily deactivate the sensors.
Developer
Dariusz Zolna
Publisher
L.K. Avalon
Players
1
Taille
64.19 KB
Format
CRT
Available versions
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