Hell for Leather
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Synopsis
Hell For Leather was an ambitious project by James Macdonald, developed under his Psycodelic Software Developments label. Originally intended as a technical demonstration of smooth parallax scrolling, the project evolved into a full game. Although nearly completed, it was never officially released due to copyright disputes and the game being stolen from a trade show in London. Despite these obstacles, the project highlights Macdonald's talent and ability to produce impressive results without time constraints.
Release titles by region
| Region | Official title | Released |
|---|---|---|
| 🌍World | Hell for Leather | 1988 |
| Guerra in Gzabeg |
Comment jouer à Hell for Leather ?
Il te faut VICE pour émuler
C64 — on t'explique l'installation pas à pas.
Developer
Psycodelic Software Developments
Publisher
Audiogenic Software
Players
1-2
Taille
170.75 KB
Format
D64
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Available versions
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Test report
Hell for Leather (Europe).T64
Base game
Internet Archive Perfect Dump [!] TOSEC
Europe
Anglais
33.41 KB T64
1
Version
0
Downloads
1
Mirror
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