Mushihime-Sama
Synopsis
The game includes 3 difficulty modes: Original, Maniac, and Ultra mode.
Original: A mode where shots are relatively few but fast. The scoring system is almost non-existent. With this game mode, Cave tries to find its roots from the time of Toaplan
Maniac: This mode is the standard difficulty of the game, it includes relatively elaborate shooting patterns (or patterns) as well as a lower speed than in the Original mode. The scoring system is quite complicated to understand and apply, it resides in the chain system, a system that increases the score if we manage to chain the enemies without leaving a dead time. As in DoDonPachi, but this time, if timeout there is, only the main meter will go down, and relatively quickly.
The Ultra mode is reserved for hardcore gamers, an enemy shooting speed almost as fast as in the Original mode and extremely numerous pellets, the player does not even know where to look. It is necessary to anticipate each move, enemy and pattern. The scoring system is the same as the Maniac mode, but it is much less easy to score.
Developer
Cave
Publisher
AMI
Players
1-2
Taille
36.67 MB
Format
ZIP
Available versions
Download your preferred version below
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