Panikuru Panekuru (Japan, PPA1 Ver.A)
Description
Arcade Video game published 24 years ago:
Panicuru Panekuru (c) 2002 Namco.
- TECHNICAL -
Namco System 10 Hardware
Game ID: PPA
Main CPU: R3000A 32 bit RISC processor, Operating performance - 30 MIPS, Instruction Cache - 4KB
OSC: 53.693175MHz and 101.4912MHz
BUS: 132 MB/sec.
OS ROM: 512 Kilobytes
Additional Sound Chips: Playstation SPU, 24 Channels, 44.1KHz sample rate, PCM audio source, Digital effects include: Envelope, Looping, Digital Reverb, Load up to 512K of sampled waveforms, Supports MIDI Instruments.
Main RAM: 2 Megabytes
Video RAM: 2 Megabyte
Sound RAM: 512 Kilobytes
Graphical Processor: 360,000 polygons/sec, Sprite/BG drawing, Adjustable frame buffer, No line restriction, 4,000 8x8 pixel sprites with individual scaling and rotation, Simultaneous backgrounds (Parallax scrolling)
Sprite Effects: Rotation, Scaling up/down, Warping, Transparency, Fading, Priority, Vertical and horizontal line scroll
Resolution: 256x224 - 740x480
Colours: 16.7 million colors, Unlimited CLUTs (Color Look-Up Tables)
- TRIVIA -
Released in March 2002.
This game supports internet ranking. The way to access is a password after game over.
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/game/3419/?o=2
Éditeur
Namco
Multijoueur ?
2
Taille
23.76 MB
On l'a sous plusieurs formats
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