Pink Sweets: Ibara Sorekara
Synopsis
Pink Sweets (also known as Ibara sore kara) is a direct sequel to Ibara.
Pink Sweets is certainly the most poorly known cave. It is the second project of Shinobu Yagawa for Cave, former key programmer at Raizing, also known for creating the mythical Recca sur ness (1993) whose system was entirely modeled on Pink Sweets.
Theresa Rose was captured by the coalition led by Big Burn. You play as one of her daughters to save her, the Rose sisters, former bosses of Ibara: Meidi&Midi, Kasumi, Shasta and Lace. Each one benefits from the Ibara sprite in miniature.
From the title screen we are in the bath: beautiful artwork of young girl in small outfit on pink background and delirious Japanese voice. As in a good Raizing one has a mind-blowing choice of different styles: 4 very varied vessels both at the level of the shot and the bomb (laser, missiles, lightning?). Add to that the 4 types for each ship (selecting by A, B, A+B or Start) that vary the shot shape and speed.
The course will be long with 7 courses to punish you (including the classic stage "clouds", the desert, a Lego castle,...). The quality is a little uneven, some sets are beautiful while others make pre-rendered poor quality (a minority fortunately). Overall the game is doing very well but we are still far from the aesthetics and manic detail of the first Ibara. Overloaded patterns go fast and encompass the screen without slowing down. Bosses add big lasers to the colorful clouds of pellets. Special feature: we face toys and robots for 5-year-olds! This particular design makes it a "Cute'em'up" that reminds of a kind of parody of Ibara.
The sonic atmosphere enhances the crazy side: techno-dance music (sometimes epic) that brings rhythm.
As in Ibara, aerial enemies release a plethora of items to collect that constantly invade the screen: power up, medals, options. This is where he quickly becomes overloaded and messy: it is not always easy to choose what we will pick up.
The playability:
- Shot (A): main, widen or frontal shot. It is possible to change the frequency by tapping.
- Rose cracker (B): when you do not shoot, a shield loads little by little with a visible bar. When it is full you can bomb (it is the Rose cracker) or stay with the shield which allows to absorb some enemy shots.
- Speed (A+B): adjusts the speed according to 4 levels.
- Rose Hip: these are the options. It is possible to change the conformation (forward, backward, rotate them, homing etc.). They can be used independently of the shot and therefore use it with the activated shield to do some damage. They can also serve as a shield.
To score, several possibilities like absorbing pellets. Indeed, there are three categories of pellets: those absorbable (by the shot or the shield) and those that must be avoided. You will also have to collect the medals by keeping the chain of 10000pts and destroy the bosses part by part.
Developer
Cave
Publisher
AMI
Players
1-2
Taille
41.16 MB
Format
ZIP
Available versions
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