Compatible emulators
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Source: Batocera batocera-systems + wiki (systems:ps3). Place these files under /userdata/bios (paths are relative to /userdata).
Primal
Synopsis
Primal tells the story of Jennifer Tate, a 21-year-old woman searching for her boyfriend through a series of demonic realms. As the story develops, more information is revealed about Jen's past and her relationship with her boyfriend, as well as the nature of demon worlds. In Primal, the player can control Jen or Scree as they navigate the realms of Oblivion. As the game progresses, new demonic forms are obtained, which prove invaluable in solving various puzzles and fights. Control can be switched between Jen and Scree at any point in the game. When controlling one, the other will be operated by the AI, performing various functions depending on the situation. During gameplay, characters can interact with each other, performing actions such as asking questions or siphoning energy. While controlling Jen, the player can transform into one of four demonic forms for various purposes, depending on the situation (provided the forms are unlocked). In demon form, Jen gains increased attack, defense, speed, attack range, and access to abilities unavailable in human form. The tattoo on Jen's back also glows when in demon form, matching various forms. Defeating enemies involves weakening them to the point where their hit points reach zero, at which point a final blow must be made to kill the enemy. Although the movements differ in style and duration, the end effect remains the same. Enemies can be finished off before the health bar reaches zero, leaving more residual energy. Although Jen can stay in demon form indefinitely, taking damage will reduce her health. However, the hit points here are represented by demonic energy. When an enemy is killed, the remaining energy can be drained through the use of Scree, which can store energy when needed. Jen can then call on this energy and siphon it to replenish her own. Screes can store a large amount of energy, but also have limits on its quantity. When controlling Scree, the player is invulnerable; Scree, being a gargoyle, cannot take damage, making him an effective scout. Scree is able to scale stone walls, an ability necessary to traverse realms. Scree can also store energy drained from dead enemies, which can be used to replenish Jen's demonic health, although he must remain stationary when doing so. Scree reveals himself to be the long-lost Abdizur, who disappeared following an encounter with the Lord of Chaos. In Solus, for a temporary duration, the player possesses a life-size statue of Abdizur via Scree, to fight Belhazur when Jen's powers are not fit to do so. The player can also possess other statues in an area under given circumstances. The player may also encounter various energy crystals, which can be stored and used if Scree's energy reserves are not sufficient and the player has low health. These crystals are retained throughout the game, with the only exclusion being when revisiting previous scenes, in which case they are reduced to a default amount. This means that the crystals function as extra lives, to a certain extent. If Jen is in human form, her health automatically replenishes if she is not in combat (human form only; demonic energy must be replenished either by drawing on Scree's energy reserve or, failing that, by using a crystal). In human form, Jen's health represents her presence in the demon world. If she loses all of her health while in human form, she is sent back to the human world, where she is in a near-death state. When this happens, the player must direct Scree to the nearest rift gate within a time limit (not visible on screen, although Arella's voice warns the player that time is running out). If Scree doesn't reach a rift gate in time, Jen dies and the game is over. Throughout the game, constantly saving can prove costly, especially if the player wants to go back and revisit certain areas. Provided a game save is present, the player can do so and revisit almost any location, once they have been unlocked via an in-game cutscene.
Developer
SCE Cambridge Studio
Publisher
Sony Computer Entertainment
Taille
3.73 GB
Format
ZIP
Download unavailable for this title
The publisher enforces its copyright on this game, which is still commercially available. RetroVault does not provide download links for this content.
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