Pulsator
Synopsis
Five pulsies have been trapped in a maze (49 screens each) and the player, as the pulsator, must save them. The basic goal of each maze is to reach the pulsie, but there are of course plenty of obstacles, including clearly visible numbered doors that open or close by rolling over the associated sensor. Other examples are single-use sensors that reverse the status of each electric door, prison doors that must be opened with keys, unhealthy electric pads or one-way passageways. Enemies try to stop the player and lower the energy bar when their attacks are successful, but a gun offers a way to get rid of them. An additional shield grants invulnerability and deathtouch for 30 seconds.
Developer
Softeam
Publisher
Martech
Players
1
Taille
190.25 KB
Format
DSK
Available versions
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