Sinistar
Synopsis
A never-before-seen prototype of the classic arcade title.
The player pilots an isolated spaceship and must create "Sinibombs" by shooting at drifting planetoids and catching the crystals that are released. Sinibombs are needed to defeat the game's boss, Sinistar, an animated spaceship with a demonic skull face. Sinistar does not exist at the start of the game and is continually under construction by enemy workships. Although time is crucial, attempting to mine too quickly will destroy a planetoid without releasing any crystals. At the same time, enemy worker ships also collect crystals (often by stealing them from the player) which they use to construct the Sinistar. Meanwhile, enemy warrior ships can also attack the player's ship directly. The player has a head start before enemy ships have enough crystals to begin construction. The game ends when the player's ships are all destroyed.
Developer
Williams
Publisher
Atari
Players
1
Taille
4.6 KB
Format
7Z
Available versions
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