Space-Pilot II
Synopsis
While the first opus was a clone of Konami's Time Pilot, this title stands out with some differences. The basic gameplay, however, remains the same: players fly a plane and shoot down other planes to score points. The speed is automatic and constant. The background is infinite horizontally and vertically, making it impossible to reach a limit. All levels now take place in space, with surreal settings and in an indeterminate time. To access a new era, the player must shoot down different types of spaceships appearing from all sides. Their destruction earns points and reduces the time allotted, thanks to a gauge located at the bottom right of the screen. When the gauge is empty, all enemies disappear and a new level begins.
Developer
Henrik Wening
Publisher
Kingsoft
Players
1-8
Taille
80.22 KB
Format
CRT
Available versions
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