Styx
Synopsis
A variant of QIX: Claim the playing field by building walls and closing small areas. The main obstacle is the colorful Styx, which looks (rightly) like a bundle of sticks and lurks on the screen in unpredictable movements. Unlike QIX, you can draw straight and diagonal walls; another difference lies in the points system, which depends on a cyclical multiplier: if you synchronize your conquests well, you can even multiply your bonus by ten.
The Styx can't hurt you when you move along the border of your conquered areas, but if it hits a wall while you build it, the wall collapses, and you with it. You can also get killed by standing still for too long (during construction) and encountering the worm crawling along the boundaries of your domain. Catching at least 80% of the playing field will end the level. Bonuses are given if you capture more. Higher levels are characterized by faster action, more worms, multiple Styx (Stygii?) and generally more aggressive enemy behavior.
Developer
Windmill Software
Publisher
Windmill Software
Players
1
Taille
18.99 KB
Format
ZIP
Available versions
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