The mad project running Super Mario 64 on 3DO is improving fast
The developer known as Eyepatch Entertainment is pressing on with a project as improbable as it is fascinating: getting a playable version of Super Mario 64 running on the 3DO, a console released in 1993 that was never built for this kind of 3D feat. A week after the first footage was branded “cursed” for how janky it looked, a July 22, 2026 update shows clear progress.
Mario's sprite now has far more animation frames, including a blinking animation, while both the rendering engine and audio system have been reworked substantially. Two additional levels, Whomp's Fortress and Cool Cool Mountain, are now playable alongside the castle interior and exterior, and the mechanic letting penguins return to their mother works correctly again.
“Mario looks like Mario now,” the developer said in a demo video, while acknowledging the project “needs some significant performance fixes” before it can become fully playable start to finish.
The project isn't available for public download yet and can only be viewed through the developer's demo videos, recorded via the Opera 3DO emulator; Eyepatch Entertainment also mentioned working in parallel on an equivalent Sega Saturn version, not yet shown publicly.
Source: Time Extension