Master of Magic
Synopsis
The plot of Master of Magic is to become the dominant sorcerer on two "planes" of existence, the normal plane of the Earth and the fantastic plan of "Myrror". You can do this by destroying competing wizards (up to 4 players on a computer) or by casting the Mastery spell.
The game takes place in a 2D perspective from top to bottom. You move your armies on the board, fighting monsters to get treasures and, more importantly, "knots". Once you control a node, you can summon a spirit that will blend with the node and draw mana from it. You must also build your cities so that you can support and train your army. The management of cities is much like that of Civilization. You should also allocate your mana for use or research. You need to do some research to learn new spells. You can face the enemy from a near-isometric perspective or let the game simulate the battles.
Release titles by region
| Region | Official title | Released |
|---|---|---|
| Master of Magic | 1994-09-30 | |
| Master of Magic | 1994 |
Developer
SimTex
Publisher
MicroProse
Players
1
Taille
21.07 MB
Format
ZIP
Available versions
Download your preferred version below
No comments yet. Be the first to comment!