Mushihime-Sama
Synopsis
The game includes 3 difficulty modes: Original, Maniac, and Ultra mode.
Original: A mode where the shots are relatively few but rapid. The scoring system is almost non-existent. With this game mode, Cave attempts to return to his roots from the days of Toaplan
Maniac: This mode constitutes the standard difficulty of the game, it includes relatively elaborate shooting patterns as well as a lower speed than in the Original mode. The scoring system being quite complicated to understand and apply, it resides in the chain system, a system which increases the score if you manage to chain enemies without leaving any downtime. As in DoDonPachi, but this time, if there is a downtime, only the main counter will go down, and relatively quickly.
Ultra mode is reserved for hardcore gamers, a speed of enemy fire almost as fast as in Original mode and extremely numerous pellets, the player no longer even knows where he should look. To do this, you must anticipate each movement, enemy and pattern. The scoring system is identical to that of Maniac mode, but it is much less easy to score.
Developer
Cave
Publisher
AMI
Players
1-2
Taille
29.95 MB
Available versions
Download your preferred version below
No comments yet. Be the first to comment!